Duplibot (Damage Return Character)

Walk animation

Idle animation

Death animation

Celebration animation

In-game "forge" (character unlock) animation. VFX done by West Foulks. Forge animation done by Mathias Takacs

Ideas for the damage reflect character

Ideas for the damage reflect character

Iterated on the robot designs

Iterated on the robot designs

Landed on one that felt not too silly or toy-like but still fun

Landed on one that felt not too silly or toy-like but still fun

Rig

Rig

Rig and textured model

Rig and textured model

Wireframe

Wireframe

Texture before we changed to the comic outline style

Texture before we changed to the comic outline style

Duplibot (Damage Return Character)

I was tasked with designing, modeling, texturing, rigging, and animating a character that would reflect damage back at its attacker. I explored some goo monster ideas, a psychic squid idea (I was playing a lot of Baldur's Gate 3 at the time), and then finally some robots. Big thank you to my supervisor Mathias Takacs for helping me to rig and animate him. Made for Mutant Forge while working at Reflection Games.

More artwork