Lumivore Boss

Walk animation

Victory animation

Maya screenshot

Maya screenshot

ZBrush sculpt

ZBrush sculpt

Wireframe in Maya

Wireframe in Maya

What the base unit looked like vs. what I drew for a boss idea to make him more hardcore.

What the base unit looked like vs. what I drew for a boss idea to make him more hardcore.

Some people ended up preferring the scarier spiky teeth so we ended up changing Lumivore's base model's teeth

Some people ended up preferring the scarier spiky teeth so we ended up changing Lumivore's base model's teeth

Lumivore Boss

I was tasked with making a boss variant for one of the characters named Lumivore. Lumivore's attack was a kind of Kirby-esque suck beam that also had very bright energy effect on it, and his name means "light eater" so I aimed for something more menacing that looked hungry for some photons. I was responsible for the model additions and texture changes, and the 3D Art Lead Mathias Takacs did the rig and animation. Made for Mutant Forge.

More artwork