Corrupted Eclipse Sword
Gray material + wireframe, and completely unlit sword render

Gray material + wireframe, and completely unlit sword render

Early concepts/silhouettes before I had a specific theme in mind (though a few have shapes from Coven skins)

Early concepts/silhouettes before I had a specific theme in mind (though a few have shapes from Coven skins)

Further developed one of the concepts after making modifications, then got feedback from Roman and made some more changes to the blade shape and proportions of the sword components

Further developed one of the concepts after making modifications, then got feedback from Roman and made some more changes to the blade shape and proportions of the sword components

Early WIP of the hand painting in 3DCoat, with reference of Coven Evelynn's concept by Steve Zheng for color palette

Early WIP of the hand painting in 3DCoat, with reference of Coven Evelynn's concept by Steve Zheng for color palette

Final textures from the sword and the emissive runes

Final textures from the sword and the emissive runes

Corrupted Eclipse Sword

This is a sword I made while taking ZugZug Studio's Handpainted Weapon Course. Big thanks to Romans (ZugZug) for all of his help during this course, for giving in-depth and actionable feedback, and for breaking down handpainting techniques in a way that I could understand and use. I would highly recommend his mentorship and classes to anyone looking to learn!
The sword is (very loosely) a League of Legends fan art, based on my favorite skin line/alternate universe, Coven and Eclipse. I wanted to make a weapon that had shape language from both skin lines, but with colors and details that would communicate the Eclipse sword has been corrupted by the Coven. I didn't have a specific character in mind for it, but I could imagine Riven working with the oathbreaker or "fallen knight" vibe.

https://www.artstation.com/zugzug
https://www.artstation.com/artwork/AqdWno

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