Demon Suit
Closeup shot of the demon suit

Closeup shot of the demon suit

Closeup shot of the front of the demon suit boots

Closeup shot of the front of the demon suit boots

Closeup shot of the back of the demon suit boots

Closeup shot of the back of the demon suit boots

ZBrush sculpt details

ZBrush sculpt details

A render with no texture maps, just a default material

A render with no texture maps, just a default material

Demon Suit

Character model and sculpt based on one of my favorite Seattle drag queens, Bosco, and her outfit on the finale of her season of RuPaul's drag race. It had some really cool body horror elements that I thought would be fun to recreate in 3D. Also have been seeing everyone do the inverted mesh with reversed normals to create the toon shader style outline and wanted to try, and I was happily surprised with the effect. Wanted the pose to look like she was telling you to kneel and have that dommy mommy sort of feel

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