A stylized farmhouse I made to accompany my goblin farmer ("Gobbo").
Blocked out in Maya, sculpted high poly details in ZBrush, baked and painted textures in Substance Painter. I painted the textures for the flowers and their foliage by hand and then made them 3D by using planes and using multi-cut to create bend points for the petals and leaves. Final scene assembled and rendered in Marmoset Toolbag 4.